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Ok, for the life of me, I cannot figure out my graphics settings for Battlefield (or anything else to some degree). On the loading and post-match screen I show upwards of 140 fps at times, but during the game I still dip to 30-40 fps, like on Shanghai and Flood Zone last night. Also, the game seems to be laggy when I look down the sights. Here is what I have and am currently set up with, any help would be appreciated.
Hardware:
Gigabyte GA-990FXA-UD3 Motherboard
AMD FX-8150 3.6 GHz 8-core processor water cooled
8 GB DDR3 1866 RAM (14900)
MSI GTX 760 4GB (Drivers 344.75)
Samsung 840 SSD for windows/applications
2TB Seagate HD for user files
Dell 24" 1920x1200 monitor 12ms - Battlelog, Vent, etc on the screen
Acer 23.5" 1920x1080 monitor 5ms
Windows 7 Ultimate w/ cores unlocked
BF4 Settings (from NVidia Experience)
Ambient Occlusion - off
AA Deferred - Off
AA Post - Off
Display - Full Screen (1920x1080 on Acer monitor)
Effects - Medium
Graphics - Custom
Lighting - Medium
Mesh - Medium
Post-Process Qualtiy - Medium
Resolution 1920x1080 (Acer monitor)
Resolution Scale 100
Terrain Decoration - Medium
Terrain Quality - Medium
Texture Filtering - Medium
Texture Quality - Medium
BF4 Settings (From Video option in game)
Monitor 1 (Acer)
Fullscreen resolution - 1920x1080 60Hz
Fullscreen mode - Fullscreen
Brightness - 50
VSync - Off
Field of View - 60
Field of View Scaling in ADS - On
Vehicle Field of View - 60
Motion Blur - 30%
Weapon DOF - Off
Colorblind - Off
Resolution Scale - 100%
Graphics Quality - Custom
Texture Quality - Medium
Texture Filtering - Medium
Lighting Quality - Medium
Effects Quality - Medium
Post-Process Quality - Medium
Mesh Quality - Medium
Terrain Quality - Medium
Terrain Decoration - Medium
AA Deferred - Off
AA Post -Off
Ambient Occlusion - Off
I also have a user.cfg file with the following entered in it:
RenderDevice.Dx11Enable 1
RenderDevice.Dx11Dot1Enable 1
RenderDevice.Dx11Dot1RuntimeEnable 1
RenderDevice.TripleBufferingEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
RenderDevice.ForceRenderAheadLimit 0
PostProcess.DynamicAOEnable 0
PerfOverlay.DrawFps 1
I have tried dropping down to 1 monitor, but I find that when I do, Shadowplay will cause the game to stall when I hit F9. It doesn't do this when I am running dual monitors with Vent and Firefox on the other screen.
-Kraz
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Ok were to start.
AMD bottleneck?
Does it only lag or drop fps when shadowplay are runnin?
Field of View - 60 hmmmm console fov try 80
Try running the game with shadowplay going and task manager to see how much ram is being used. could be close to 8gb with recording.
Motion Blur - 30% try 0% even tho in your config it says ...WorldRender.MotionBlurEnable 0
In Nvidia control panel under bf4 games option.... What do you have set for Maximum Pre-rendered Frames? also check in bf4 config that you have same setting to match Nvidia control panel. 2-3 should give you best fps.
Overclock that AMD to say 4.2 or 4.4ghz if you can stock speed is kinda slow.
Is BF4 on your ssd or hd?
Do you run EVGA Precision or MSI Afterburner to monitor video card use? Temps? core clock(watch for downclocking), Vram usage?
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Does it run better without the second monitor hooked up? When you go into Nvidia Control Panel and manage multiple monitors does it show your Acer as no.1? And what does it show you under NCP and under 3D settings, and Multiple Display/Mixed GPU acceleration (should be Multiple Display Performance Mode)? Just curious. Also what Wattage PSU do you have?
It's weird as all of your gear should be more than enough to play the game. Hell my SLI setup still chugs if there is enough smoke and fire on the screen at once, Dropped building Shanghai anyone?
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Duke
I couldn't tell a significant difference with only 1 monitor.
Acer is listed as #1
Multi-display/mixed-GPU accel - Use Global Setting (multiple display performance mode)
PSU is 700W
Cool
Could be AMD bottleneck, haven't tried overclocking. CPU runs around 60-70 degrees when gaming.
I haven't turned off Shadowplay in a while to test it.
I will try the settings you recommended in game.
Max Pre-Rendered frames is Use Global Setting (Use the 3d application setting)
The application runs on the SSD, and I can load in pretty quick. There is a Battlefield 4 folder on the other disk, but it only has a few files less than 1MB in size.
I haven't run EVGA Precision or MSI Afterburner. Will check those. I have CPUID HW Monitor which just gives me temp, voltage, etc.
-Kraz
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This is what I have for user cfg....
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.TripleBufferingEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurForceOn 0
WorldRender.MotionBlurFixedShutterTime 0
WorldRender.MotionBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 256
WorldRender.LightTileCsPathEnable 0
RenderDevice.ForceRenderAheadLimit 1
PostProcess.DynamicAOEnable 0
PerfOverlay.DrawFps 1
Make sure if you keep the renderaheadlimit at 1, also change it in your nvidia settings
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I would suggest NOT allowing Experience to optimize your game settings for you and doing it in game. I had a 760 2GB card and got frames up in the hundreds with dips into the 80-90 range. My setup, if I remember correctly was:
Processor: i7-4790k
RAM: G. Skill RipjawsX 2133 16GB
BF4 Settings (From Video option in game)
Fullscreen resolution - 1920x1080 144hz
Fullscreen mode - Fullscreen
Brightness - 50
VSync - Off
Field of View - 70
Field of View Scaling in ADS - Would have to look
Vehicle Field of View - 70
Motion Blur - 0%
Weapon DOF - Off
Colorblind - Off
Resolution Scale - 100%
Graphics Quality - Custom
Texture Quality - High
Texture Filtering - High
Lighting Quality - High
Effects Quality - High
Post-Process Quality - Off
Mesh Quality - High
Terrain Quality - High
Terrain Decoration - High
AA Deferred - Off
AA Post -Off
Ambient Occlusion - Off
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It has been a little busy the past few days...
With tweaking the settings that Cool suggested, I ran EVGA Precision and found:
With Shadowplay running & dual monitors:
CPU ~50 pct
Memory ~ 6.5 GB
GPU 1019
Volt around 1.100
Without Shadowplay it seemed to be a little better, but CPU increased:
CPU >60, usually 70-80pct
Memory - 5.5 GB
GPU 1167
Volt 1.2
Between what Cool and Dog say, I'm starting to think it may be the CPU... How dependent is BF for CPU? Looks like I need to look into OC or get a new CPU.
-Kraz
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Bf4 scales very well with Mhz increases
http://www.techspot.com/articles-info/7 … CPU_03.png
http://i.imgur.com/O5axjN5.jpg
http://gamegpu.ru/images/remote/http--w … 4_proz.jpg
can you see the diff between 8150 and 8350? large increase in fps.
There is many charts out on internet to show diff and I would say YES you do have bottleneck with that cpu it is holdin back that card.
As for running precision look at gpu vram usage and gpu usage as long as vram is not maxed out and your gpu usage is 99% it should be good, if gpu usage low as 50% to 80% usually means cpu bottleneck. With 1 card it should be 99% even run in sli they should be 97-99% on both cards.
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Yeah, looks like the CPU is the bottleneck. When I bought the 8150, I remember wondering if I should have gotten the 8350 instead. I guess this answers that question.
The GPU clock stayed pretty consistent at over 1000 mHz. Not sure where VRAM is on the dial/screen. I was happy to find the stuff that is obvious. Apparently the management training I have been in lately is sapping away my technical skills.
Hmmm... 8350 is $180 on Newegg and the 9590 is $240. It will be a few weeks before I can swing it, but it may be worth the extra $60 to go with the 9590. Now I guess I need to look at overclocking for the next month or so...
Thanks for all the help!
-Kraz
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From everything i've read, i would save up and go intel. The AMD's cant really compete, their cpu architecture wont allow them. I have a 6350 and an asus m5a99x evo board with an evga gtx 780 and have some similar issues. The fps isnt what you would think it should be and it bounces all over the place.
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